Abstract
Two experiments investigating the benefit of computer-based applications in geography education are presented. The computer-based methods employ concepts of visualization, including animation and interactivity, to facilitate active learning. These computer-based methods are compared with physical (i.e. tangible) models, which themselves can be considered active learning tools. Thus, this report compares a pair of learning strategies using interactive external cognitive tools (one computer-based and one physical), rather than more typical studies which compare an approach using such interactive tools with an approach using more traditional lecture-based presentations. Results confirm existing findings that computer-based approaches are appealing to students but are not, by themselves, significantly beneficial in enabling understanding of complex concepts.
| Original language | English |
|---|---|
| Pages (from-to) | 427-444 |
| Number of pages | 18 |
| Journal | Journal of Geography in Higher Education |
| Volume | 31 |
| Issue number | 3 |
| DOIs | |
| State | Published - Sep 2007 |
| Externally published | Yes |
Keywords
- Animation
- GIS
- Geomorphology
- Lectureware
- Map projections
- Visualization
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